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Description

training and each other to carry out the general orders of the project:

Style: Festive

1 Darkness die

Without a shared language to express themselves

With four expansions in a single box

Beak, Feather, & Bone Constructed Deck training and each other toInspired by map making games like Avery Alder's The Quiet Year and RPG systems like Meguey and Vincent Baker's Powered by the Apocalypse, Beak Feather & Bone is a lightly competivie map labeling RPG as well as a tool for collaborative worldbuilding. Starting with an unlabeled city map, you and your friends are assigned community roles, taking turns describing locations and claiming them. Flesh out each building's role in the city creating a narrative

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